Qurak

Texture

Verfügbar, weicht von der .wl-Referenz ab

Apply a texture to a surface in graphics

Texture[obj]
Texture[obj, map]
ParametricPlot[{(v + u) Cos[u], (v + u) Sin[u]}, {u, 0, 2 Pi}, {v, 0, 5}, PlotStyle -> {Opacity[1], Texture[[image]]}] → -Graphics-Graphics[{Texture[[image]], Polygon[{{0, 0}, {1, 0}, {0.5, 1}}, VertexTextureCoordinates -> {{0, 0}, {1, 0}, {0.5, 1}}]}] → -Graphics-Graphics3D[{Texture[text, "Box"], Cube[]}, Lighting -> "Neutral"] → -Graphics3D-

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