creates a surface of revolution by rotating a curve around the z-axis.
RevolutionPlot3D[f z, {t, tmin, tmax}]
RevolutionPlot3D[f z, {t, tmin, tmax}, {θ, θ min, θ max}]
RevolutionPlot3D[{f x, f z}, {t, tmin, tmax}]
RevolutionPlot3D[{f x, f z}, {t, tmin, tmax}, {θ, θ min, θ max}]
RevolutionPlot3D[{f x, f y, f z}, {t, tmin, tmax}, …]
RevolutionPlot3D[t ^ 4 - t ^ 2, {t, 0, 1}]
→ -Graphics3D-RevolutionPlot3D[{2 + Cos[t], Sin[t]}, {t, 0, 2Pi}]
→ -Graphics3D-RevolutionPlot3D[{Sin[t], t}, {t, 0, 2Pi}, {θ, 0, Pi}]
→ -Graphics3D-- Axes — default True
- BoundaryStyle — default Automatic
- BoxRatios — default Automatic
- ColorFunction — default Automatic
- ColorFunctionScaling — default True
- EvaluationMonitor — default None
- Exclusions — default Automatic
- ExclusionsStyle — default None
- MaxRecursion — default Automatic
- Mesh — default Automatic
- MeshFunctions — default { #4& , #5& }
- MeshShading — default None
- MeshStyle — default Automatic
- Method — default Automatic
- NormalsFunction — default Automatic
- PerformanceGoal — default $PerformanceGoal
- PlotLegends — default None
- PlotPoints — default Automatic
- PlotStyle — default Automatic
- PlotTheme — default $PlotTheme
- RegionFunction — default ( True & )
- RevolutionAxis — default { 0 , 0 , 1 }
- ScalingFunctions — default None
- TextureCoordinateFunction — default Automatic
- TextureCoordinateScaling — default True
- WorkingPrecision — default MachinePrecision