Qurak

ViewAngle

Khả dụng

Option specifying the camera field of view for 3D graphics

ViewAngle
Table[Graphics3D[Cylinder[], ViewAngle -> d °], {d, {20, 35, 50}}] → {-Graphics3D-, -Graphics3D-, -Graphics3D-}Graphics3D[{Cylinder[], Sphere[{4, 0, 0}]}, ViewVector -> {{4, -6, 0}, {2, 0, 0}}, ViewAngle -> All] → -Graphics3D-Framed[Graphics3D[{Cylinder[], Sphere[{4, 0, 0}]}, ViewVector -> {{4, -6, 0}, {2, 0, 0}}, ViewAngle -> Automatic, SphericalRegion -> True]] → Framed[-Graphics3D-]

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