Texture
Disponível, difere da referência .wl
Apply a texture to a surface in graphics
Difere da referência .wl: `Texture` and `VertexTextureCoordinates`
Texture[obj]
Texture[obj, map]
ParametricPlot[{(v + u) Cos[u], (v + u) Sin[u]}, {u, 0, 2 Pi}, {v, 0, 5}, PlotStyle -> {Opacity[1], Texture[[image]]}]
→ -Graphics-Graphics[{Texture[[image]], Polygon[{{0, 0}, {1, 0}, {0.5, 1}}, VertexTextureCoordinates -> {{0, 0}, {1, 0}, {0.5, 1}}]}]
→ -Graphics-Graphics3D[{Texture[text, "Box"], Cube[]}, Lighting -> "Neutral"]
→ -Graphics3D- Todas as 6300 funções ·
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